After over 6 months of calling our game "Tower Climbs", we decided it was time for a proper name. It took much longer than we anticipated! I figured having the bulk of the engine done would make naming it easier, rather than building an engine around a name. Maybe it did, I don't know... but buub0nik finally divined a name by playing the game over and over:


This was actually what held up our release the most. We didn't want to release a public beta without a definite name. So, sorry for the wait! We're putting a bit of spitshine on the packages now, and they'll be ready for public consumption shortly :D

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