wibbly wobbly

Working on a shader for the underwater level so everything looks all nice and wavy. Having some *cough* issues though, as you can see in the video below:

This week buub0nik should have our new lighting system done and I'll have a an early release of the next level. We'll be sending out special builds of the game for testing as each new level is finished. These mails will go out to those who have signed up with the beta application, so if you're interested make sure you're on the list!

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